profi

Illustrator

Lorena Brează

1. Introduction – Idea. Concept. Story -  theories& opinions

2. A strong toolkit for generating ideas through Lateral Thinking (Edward de Bono)
The creative break. The Time Sequence. The sensitive point of the idea. Blocking the main path. The focus. The toxicity of the ‘continuity’. The chaotic reading. The movement.

3. Interactive session 1 - generating ideas for the JAVA class, following the ‘intermediate impossibles’ principle both in the open and closed mode.

4. Interactive session 2 - developing the ideas generated in the first session and working on the  concepts we`ll explore further on, during the semester.

 

Lorena is an architect and PhD student at “Ion Mincu University of Architecture and Urbanism”. She is interested in finding better ways of approaching architecture education in order to prepare ourselves for the on-going changes crossing our profession – in the last 3 years she has been studying the (design) competition as an educational tool. She graduated from the Faculty of Architecture and Urbanism in Timișoara, studied at UCL Brussels and did two architecture internships in Prague (2015) and Vienna (2017). She is currently a teaching assistant at UAUIM’s 1st year studios - architecture and urbanism. At the beginning of 2020 she founded The Challenge Academy - an experimental educational program, based on connections and competition as a learning tool.

lore1

Urban Data Visualization

Cristina Burghelea

Introduction into programming

  1. Short introduction into: Desktop applications + Web app applications + databases
  2. Java programming language (short introduction)
  3. First hello world application (understanding the IDEA and how it compiles your code) – install intellij required
  4. Will be focusing from this point on building applications using Java.

  1. Java basic objects (Integer, String, List, Map, etc)
  2. Build Simple application to calculate formulas

  1. Introduction into object oriented programming
  2. Create new Custom object

  1. Class dependencies, methods, instances, constructors, UML diagrams, Interface, Access Modifiers.

  1. Complex exercise on OOP

  1. Introduction into web applications + HTTP calls (protocols) + DNS
  2. Run first hello world web application
  3. Understand project dependencies
  4. Understand UI interface + backend

  1. Build local database and connect from application (mysql basics)
  2. Start working on complex web application

  1. Finish web application
  2. Deploy locally + test

Cristina graduated from the Faculty of “Automatics and Computers” of the Polytechnics University of Timișoara. In the last university years, she started collaborating with Nokia. At the moment, she works with BlueMatrix, a company that handles finances for New York stock market clients. During her time at BlueMatrix, she got familiarized with multiple programming languages (like Java and C#) and app creating algorithms (for web, desktop and office), while traveling and learning a lot on the way. Her main job now is developing and updating a variety of apps.

profi

Archicad vs Autocad

Zoran Popovici

  1. Basic rhino introduction and shortcuts for optimizing workflow - lines, curves and polylines in 3D modelling.

  1. Freeform surface modelling.
    Surface generating methods and controlpoints.

  1. 3D Solids and Meshes.
  2. Boolean commands with volumes.
  3. 3D model export optimizing.

  1. Page layout setup in Rhino 3D.

  1. Principles for realistic renderings.
  2. VRay detailed settings.

  1. Working with VRay materials.
  2. Creating PBR materials, working with layers, optimizing settings.

  1. VRay light settings.
  2. VRay sun and environment.
  3. Camera frame setting.

Zoran is currently working as a visual storyteller and virtual studio creator at TVR, the Romanian Public Broadcasting network. Prior to that, Co-Founding & Directing edukube, an educational hub for digital tools used in art and architecture focused on lecturing, teaching and workshops in multiple 3d software and real-time applications. He studied architecture and slightly out of context motorcycle mechanic, with a very good knowledge of current trends in digital media, art and technologies. His work experience consists of building bespoke digital solutions in the field of multimedia and broadcasting; from videography to interactive installations and scenography.

profi

Illustrator

Lorena Brează

1. Introduction – Idea. Concept. Story -  theories& opinions

2. A strong toolkit for generating ideas through Lateral Thinking (Edward de Bono)
The creative break. The Time Sequence. The sensitive point of the idea. Blocking the main path. The focus. The toxicity of the ‘continuity’. The chaotic reading. The movement.

3. Interactive session 1 - generating ideas for the JAVA class, following the ‘intermediate impossibles’ principle both in the open and closed mode.

4. Interactive session 2 - developing the ideas generated in the first session and working on the  concepts we`ll explore further on, during the semester.

 

Lorena is an architect and PhD student at “Ion Mincu University of Architecture and Urbanism”. She is interested in finding better ways of approaching architecture education in order to prepare ourselves for the on-going changes crossing our profession – in the last 3 years she has been studying the (design) competition as an educational tool. She graduated from the Faculty of Architecture and Urbanism in Timișoara, studied at UCL Brussels and did two architecture internships in Prague (2015) and Vienna (2017). She is currently a teaching assistant at UAUIM’s 1st year studios - architecture and urbanism. At the beginning of 2020 she founded The Challenge Academy - an experimental educational program, based on connections and competition as a learning tool.

lore1

Urban Data Visualization

Cristina Burghelea

Introduction into programming

  1. Short introduction into: Desktop applications + Web app applications + databases
  2. Java programming language (short introduction)
  3. First hello world application (understanding the IDEA and how it compiles your code) – install intellij required
  4. Will be focusing from this point on building applications using Java.

  1. Java basic objects (Integer, String, List, Map, etc)
  2. Build Simple application to calculate formulas

  1. Introduction into object oriented programming
  2. Create new Custom object

  1. Class dependencies, methods, instances, constructors, UML diagrams, Interface, Access Modifiers.

  1. Complex exercise on OOP

  1. Introduction into web applications + HTTP calls (protocols) + DNS
  2. Run first hello world web application
  3. Understand project dependencies
  4. Understand UI interface + backend

  1. Build local database and connect from application (mysql basics)
  2. Start working on complex web application

  1. Finish web application
  2. Deploy locally + test

Cristina graduated from the Faculty of “Automatics and Computers” of the Polytechnics University of Timișoara. In the last university years, she started collaborating with Nokia. At the moment, she works with BlueMatrix, a company that handles finances for New York stock market clients. During her time at BlueMatrix, she got familiarized with multiple programming languages (like Java and C#) and app creating algorithms (for web, desktop and office), while traveling and learning a lot on the way. Her main job now is developing and updating a variety of apps.

profi

Archicad vs Autocad

Zoran Popovici

  1. Basic rhino introduction and shortcuts for optimizing workflow - lines, curves and polylines in 3D modelling.

  1. Freeform surface modelling.
    Surface generating methods and controlpoints.

  1. 3D Solids and Meshes.
  2. Boolean commands with volumes.
  3. 3D model export optimizing.

  1. Page layout setup in Rhino 3D.

  1. Principles for realistic renderings.
  2. VRay detailed settings.

  1. Working with VRay materials.
  2. Creating PBR materials, working with layers, optimizing settings.

  1. VRay light settings.
  2. VRay sun and environment.
  3. Camera frame setting.

Zoran is currently working as a visual storyteller and virtual studio creator at TVR, the Romanian Public Broadcasting network. Prior to that, Co-Founding & Directing edukube, an educational hub for digital tools used in art and architecture focused on lecturing, teaching and workshops in multiple 3d software and real-time applications. He studied architecture and slightly out of context motorcycle mechanic, with a very good knowledge of current trends in digital media, art and technologies. His work experience consists of building bespoke digital solutions in the field of multimedia and broadcasting; from videography to interactive installations and scenography.

profi

Illustrator

Lorena Brează

1. Introduction – Idea. Concept. Story -  theories& opinions

2. A strong toolkit for generating ideas through Lateral Thinking (Edward de Bono)
The creative break. The Time Sequence. The sensitive point of the idea. Blocking the main path. The focus. The toxicity of the ‘continuity’. The chaotic reading. The movement.

3. Interactive session 1 - generating ideas for the JAVA class, following the ‘intermediate impossibles’ principle both in the open and closed mode.

4. Interactive session 2 - developing the ideas generated in the first session and working on the  concepts we`ll explore further on, during the semester.

 

Lorena is an architect and PhD student at “Ion Mincu University of Architecture and Urbanism”. She is interested in finding better ways of approaching architecture education in order to prepare ourselves for the on-going changes crossing our profession – in the last 3 years she has been studying the (design) competition as an educational tool. She graduated from the Faculty of Architecture and Urbanism in Timișoara, studied at UCL Brussels and did two architecture internships in Prague (2015) and Vienna (2017). She is currently a teaching assistant at UAUIM’s 1st year studios - architecture and urbanism. At the beginning of 2020 she founded The Challenge Academy - an experimental educational program, based on connections and competition as a learning tool.

lore1

Java Basics

Cristina Burghelea

Introduction into programming

  1. Short introduction into: Desktop applications + Web app applications + databases
  2. Java programming language (short introduction)
  3. First hello world application (understanding the IDEA and how it compiles your code) – install intellij required
  4. Will be focusing from this point on building applications using Java.

  1. Java basic objects (Integer, String, List, Map, etc)
  2. Build Simple application to calculate formulas

  1. Introduction into object oriented programming
  2. Create new Custom object

  1. Class dependencies, methods, instances, constructors, UML diagrams, Interface, Access Modifiers.

  1. Complex exercise on OOP

  1. Introduction into web applications + HTTP calls (protocols) + DNS
  2. Run first hello world web application
  3. Understand project dependencies
  4. Understand UI interface + backend

  1. Build local database and connect from application (mysql basics)
  2. Start working on complex web application

  1. Finish web application
  2. Deploy locally + test

Cristina graduated from the Faculty of “Automatics and Computers” of the Polytechnics University of Timișoara. In the last university years, she started collaborating with Nokia. At the moment, she works with BlueMatrix, a company that handles finances for New York stock market clients. During her time at BlueMatrix, she got familiarized with multiple programming languages (like Java and C#) and app creating algorithms (for web, desktop and office), while traveling and learning a lot on the way. Her main job now is developing and updating a variety of apps.

profi

3D modelling & rendering

Zoran Popovici

  1. Basic rhino introduction and shortcuts for optimizing workflow - lines, curves and polylines in 3D modelling.

  1. Freeform surface modelling.
    Surface generating methods and controlpoints.

  1. 3D Solids and Meshes.
  2. Boolean commands with volumes.
  3. 3D model export optimizing.

  1. Page layout setup in Rhino 3D.

  1. Principles for realistic renderings.
  2. VRay detailed settings.

  1. Working with VRay materials.
  2. Creating PBR materials, working with layers, optimizing settings.

  1. VRay light settings.
  2. VRay sun and environment.
  3. Camera frame setting.

Zoran is currently working as a visual storyteller and virtual studio creator at TVR, the Romanian Public Broadcasting network. Prior to that, Co-Founding & Directing edukube, an educational hub for digital tools used in art and architecture focused on lecturing, teaching and workshops in multiple 3d software and real-time applications. He studied architecture and slightly out of context motorcycle mechanic, with a very good knowledge of current trends in digital media, art and technologies. His work experience consists of building bespoke digital solutions in the field of multimedia and broadcasting; from videography to interactive installations and scenography.

Our second edition is entitled Architecture& Business and that’s because we believe  a set of entrepreneurial skills can do a lot for a designer, especially in the pandemic context! 

The future of creative professions relies on collaboration. A good architect is also a good strategist – he needs to connect what he knows, in order to generate new cooperation and business models. The Challenge Academy offers a toolbox to build competence with – competence any future oriented student should have. The  competition remains at the core of our educational processes, but we’re moving the theory in the first plan for some months! We’re going online and offer bi-weekly courses and weekly conferences, held by guests with a wide experience in architecture and connected fields.

We insist on connecting the design and architecture faculties in Romania in a relaxed system that, besides the courses, offers a fresh networking platform, perfect for student interaction and storytelling!

We invite you to register through the form below!

Registration is open until the 25th of October.

*The fee for the 3-month course program is 800 RON which can be paid in two installments. You will receive the payment details by e-mail, after registration.

* The fee for the 3-month course program is 800 RON which can be paid in two installments. You will receive the payment details by e-mail, after registration.

lore1

What`s an idea?

Lorena Brează

1. Introduction – Idea. Concept. Story -  theories& opinions

2. A strong toolkit for generating ideas through Lateral Thinking (Edward de Bono)
The creative break. The Time Sequence. The sensitive point of the idea. Blocking the main path. The focus. The toxicity of the ‘continuity’. The chaotic reading. The movement.

3. Interactive session 1 - generating ideas for the JAVA class, following the ‘intermediate impossibles’ principle both in the open and closed mode.

4. Interactive session 2 - developing the ideas generated in the first session and working on the  concepts we`ll explore further on, during the semester.

 

Lorena is an architect and PhD student at “Ion Mincu University of Architecture and Urbanism”. She is interested in finding better ways of approaching architecture education in order to prepare ourselves for the on-going changes crossing our profession – in the last 3 years she has been studying the (design) competition as an educational tool. She graduated from the Faculty of Architecture and Urbanism in Timișoara, studied at UCL Brussels and did two architecture internships in Prague (2015) and Vienna (2017). She is currently a teaching assistant at UAUIM’s 1st year studios - architecture and urbanism. At the beginning of 2020 she founded The Challenge Academy - an experimental educational program, based on connections and competition as a learning tool.

Cristina Burghelea

Java Basics

Cristina Burghelea

Introduction into programming

  1. Short introduction into: Desktop applications + Web app applications + databases
  2. Java programming language (short introduction)
  3. First hello world application (understanding the IDEA and how it compiles your code) – install intellij required
  4. Will be focusing from this point on building applications using Java.

  1. Java basic objects (Integer, String, List, Map, etc)
  2. Build Simple application to calculate formulas

  1. Introduction into object oriented programming
  2. Create new Custom object

  1. Class dependencies, methods, instances, constructors, UML diagrams, Interface, Access Modifiers.

  1. Complex exercise on OOP

  1. Introduction into web applications + HTTP calls (protocols) + DNS
  2. Run first hello world web application
  3. Understand project dependencies
  4. Understand UI interface + backend

  1. Build local database and connect from application (mysql basics)
  2. Start working on complex web application

  1. Finish web application
  2. Deploy locally + test

Cristina graduated from the Faculty of “Automatics and Computers” of the Polytechnics University of Timișoara. In the last university years, she started collaborating with Nokia. At the moment, she works with BlueMatrix, a company that handles finances for New York stock market clients. During her time at BlueMatrix, she got familiarized with multiple programming languages (like Java and C#) and app creating algorithms (for web, desktop and office), while traveling and learning a lot on the way. Her main job now is developing and updating a variety of apps.

profi

3D modelling & rendering

Zoran Popovici

  1. Basic rhino introduction and shortcuts for optimizing workflow - lines, curves and polylines in 3D modelling.

  1. Freeform surface modelling.
    Surface generating methods and controlpoints.

  1. 3D Solids and Meshes.
  2. Boolean commands with volumes.
  3. 3D model export optimizing.

  1. Page layout setup in Rhino 3D.

  1. Principles for realistic renderings.
  2. VRay detailed settings.

  1. Working with VRay materials.
  2. Creating PBR materials, working with layers, optimizing settings.

  1. VRay light settings.
  2. VRay sun and environment.
  3. Camera frame setting.

Zoran is currently working as a visual storyteller and virtual studio creator at TVR, the Romanian Public Broadcasting network. Prior to that, Co-Founding & Directing edukube, an educational hub for digital tools used in art and architecture focused on lecturing, teaching and workshops in multiple 3d software and real-time applications. He studied architecture and slightly out of context motorcycle mechanic, with a very good knowledge of current trends in digital media, art and technologies. His work experience consists of building bespoke digital solutions in the field of multimedia and broadcasting; from videography to interactive installations and scenography.

Cristian Blidariu

Writing

Cristian Blidariu

1. Function.

Why am I writing? Who is my audience? What am I trying to say? Is there a problem? What's my working hypothesis? Intuition and objectives.

2. Inspiration.

Where do I look for inspiration? Research techniques. Working around the audience’s expectations. Linear reasoning and lateral thinking. What are my resources? Quoting others to validate your ideas. Primary Sources vs Secondary Resources.

3. Form.

The process of writing. Building a voice. Do I have a style? Does form follow function? Metatext and Metaphors and Poetics. Academic writing versus creative writing. Structure and order. The power of the title. Closing with a bang!

Cristian Blidariu is vice-dean of the Faculty of Architecture and Urban Planning in Timisoara where he teaches the course of Architecture Theory and coordinates the 1st year Architecture Studio. Between 2010 and 2016 he was a contributor and publisher for Architectura 1906, the Official Review of the Union of Architects of Romania, for which he coordinated several special issues. He has also collaborated with Igloo magazine. Two of his texts have received mentions at the BETA Architecture Biennial Text Competition. In 2017 he was one of the three main curators of the FAUT participation in the Vienna Design Week festival. As a practitioner he participated, among others, in the project of rehabilitation of the Theresia Bastion, a topic subsequently treated in the PhD thesis Art in the postmodern city, urban regeneration and virtual space defended within the doctoral school of the Faculty of Arts and Design in Timisoara.